#15:
tf2 pyro update Posted by
MikeL @ 2008-06-19 20:14:17

I am going to post about the tf2 pyro update because there is nothing of note going on in my life yay ^___^
It looks cool. I think it makes pyros a bit strong (without the flame falloff) and IMO I think it was okay before. however the air blast is NEAT. also it looks cool.
the unlockables, idk. I've barely seen them and I don't have any yet. backburner sounds pretty good, but losing the air blast is a significant tradeoff. it's nice that it's not a clear-cut better weapon, unlike the medic unlocks.
Comment posted by
MikeL @ 2008-06-19 21:45:52

pushing people off narrow ledges on dustbowl 3 is amazing. also I was able to kill a heavy with a medic on him by blowing him around to screw up his aim.
Comment posted by
FuzzMaster @ 2008-06-19 21:04:08
the flare gun seems okay, but I think I prefer the shotgun. The ability to reflect projectiles and make them yours is COOL but so far, really difficult to pull off (timing is odd). I did however, have a pyro shoot me with flare while I utterly failed to reflect it, but a soldier saw me and nailed me with a crit rocket that DID reflect.
At the pyro. Blew him right up.
I've yet to get any of the weapons, the achievements, plausible as they are, are difficult to get because they mostly involve igniting other enemies which is hard when you're entire enemy is fireproof.